Tag Archives: stack
C++ || Simple Palindrome Checker Using A Stack & Queue Using C++

The following is a program which demonstrates how to use a stack and a queue to test for a palindrome using C++.
The program demonstrated on this page is an updated version of a previous program of the same type. This program is great practice for understanding how the two data structures work.
REQUIRED KNOWLEDGE FOR THIS PROGRAM
Template Classes - What Are They?
Stacks
Queues
LIFO - Last In First Out
FIFO - First In First Out
1. Overview
This program first asks the user to enter in text which they wish to compare for similarity. The data is then saved into the system using the “enqueue” and “push” functions available within the queue and stack classes. After the data is obtained, a while loop is used to iterate through both classes, checking to see if the characters at each location within both classes are the same. If the text within both classes are the same, it is a palindrome.
2. Palindrome Checker
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// ============================================================================// Author: Kenneth Perkins// Date: Jul 22, 2012// Updated: Apr 2, 2021// Taken From: http://programmingnotes.org/// File: palindrome.cpp// Description: Demonstrates a palindrome checker using a stack & queue// ============================================================================#include <iostream>#include <cctype>#include <string>#include <queue>#include <stack> int main() { // Declare variables std::string text = ""; bool isPalindrome = true; std::queue<char> queue; std::stack<char> stack; // Get data from user std::cout << "Enter in some text to see if its a palindrome: "; std::getline(std::cin, text); // Place the characters into the queue and stack for storage for (auto ch : text) { ch = std::toupper(ch); queue.push(ch); stack.push(ch); } // Determine if the string is a palindrome while (!queue.empty() && !stack.empty()) { if (queue.front() != stack.top()) { isPalindrome = false; break; } queue.pop(); stack.pop(); } // Display results to the screen std::cout << "\n\n" << text; if (isPalindrome) { std::cout << " is a palindrome!\n"; } else { std::cout << " is NOT a palindrome..\n"; } std::cin.get(); return 0;}// http://programmingnotes.org/
QUICK NOTES:
The highlighted lines are sections of interest to look out for.
The code is heavily commented, so no further insight is necessary. If you have any questions, feel free to leave a comment below.
Once compiled, you should get this as your output:
====== RUN 1 ======
Enter in some text to see if its a palindrome: StEP on No pETS
StEP on No pETS is a palindrome!
====== RUN 2 ======
Enter in some text to see if its a palindrome: Hello World
Hello World is NOT a palindrome..
====== RUN 3 ======
Enter in some text to see if its a palindrome: Kenneth, Jennifer, Lynn, Sole
Kenneth, Jennifer, Lynn, Sole is NOT a palindrome..
C++ || Snippet – Custom Template Linked List Sample Code

This page will consist of sample code for a singly linked list, which is loosely based on the built in C++ “List” library. Provided in the linked list class are the following functions:
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* PushFront - Adds new item to the front of the list (LIFO) * PushBack - Adds new item to the back of the list (FIFO) * PopFront - Returns & removes first item from the list * PopBack - Returns & removes last item from the list * Front - Returns (but does not delete) the first item from the list * Back - Returns (but does not delete) the last item from the list * Delete - Searches and deletes the requested item * Display - Display all the current contents in the list * Replace - Replaces existing item from the list with a new item If existing item cannot be found, the new item is added to the back of the list * InsertBefore - Inserts new item before the existing item. If existing item cannot be found, the new item is added to the back of the list * InsertAfter - Inserts new item after the existing item. If existing item cannot be found, the new item is added to the back of the list * InsertInOrder - Inserts new item in numerical order, from lowest to highest * Size - Return the current size of the list * MakeEmpty - Initializes the list to an empty state
From the following, the functions of interest to look out for are the “Delete, Display, Replace, InsertBefore, InsertAfter, and InsertInOrder” functions as they are typically used as programming assignments in many C++ Data structures courses to further demonstrate how linked lists operate.
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// ============================================================================// Author: Kenneth Perkins// Date: Jul 26, 2012// Taken From: http://programmingnotes.org/// File: LinkedList.h// Description: This is a class which implements various functions which// demonstrates the use of a Linked List. // ============================================================================#include <iostream> template <class ItemType>class LinkedList{public: LinkedList(); /* Function: Constructor initializes list Precondition: None Postcondition: Defines private variables */ bool IsEmpty(); /* Function: Determines whether queue is empty Precondition: List has been created Postcondition: The function = true if the list is empty and the function = false if list is not empty */ void PushFront(ItemType item); /* Function: Adds new item to the front of the list (LIFO) Precondition: List has been created and is not full Postcondition: Item is in the list */ void PushBack(ItemType item); /* Function: Adds new item to the back of the list (FIFO) Precondition: List has been created and is not full Postcondition: Item is in the list */ ItemType PopFront(); /* Function: Returns & removes first item from the last Precondition: List has been initialized Postcondition: The first item in the list is removed */ ItemType PopBack(); /* Function: Returns & removes last item from the list Precondition: List has been initialized Postcondition: The last item in the list is removed */ ItemType Front(); /* Function: Returns (but does not delete) the first item from the list Precondition: List has been initialized Postcondition: The first item in the list is removed */ ItemType Back(); /* Function: Returns (but does not delete) the last item from the list Precondition: List has been initialized Postcondition: The last item in the list is removed */ void Delete(ItemType item); /* Function: Searches and deletes the requested item Precondition: List has been created and is not empty Postcondition: Item removed from the list */ void Display(); /* Function: Display all the current contents in the list Precondition: List has been created and is not empty Postcondition: List is displayed to the screen */ void Replace(ItemType initial, ItemType replace); /* Function: Replaces existing item from the list with a new item Precondition: List has been created and is not empty Postcondition: Initial item is replaced with the new one */ void InsertBefore(ItemType initial, ItemType newItem); /* Function: Inserts new item before the existing item Precondition: List has been created and is not empty Postcondition: New item is inserted before the existing item */ void InsertAfter(ItemType initial, ItemType newItem); /* Function: Inserts new item after the existing item Precondition: List has been created and is not empty Postcondition: New item is inserted after the existing item */ void InsertInOrder(ItemType item); /* Function: Inserts new item in numerical order, from lowest to highest Precondition: List has been created and is not empty Postcondition: The list is sorted in numerical order */ int Size(); /* Function: Return the current size of the list Precondition: List has been initialized Postcondition: The size of the list is returned */ void MakeEmpty(); /* Function: Initializes the list to an empty state Precondition: List has been created Postcondition: List no longer exists */ ~LinkedList(); /* Function: Deletes all the items in the list Precondition: List has been declared Postcondition: List no longer exists */ private: struct node { ItemType info; node* next; }; node* head; int size;}; //========================= Implementation ================================// template <class ItemType>LinkedList<ItemType>::LinkedList(){ head = NULL; size = 0;}// end of LinkedList template <class ItemType>bool LinkedList<ItemType>::IsEmpty(){ return (head==NULL);}// end of IsEmpty template <class ItemType>void LinkedList<ItemType>::PushFront(ItemType item){ // LIFO node* temp = new node; temp-> info = item; temp-> next = head; head = temp; ++size;}// end of PushFront template <class ItemType>void LinkedList<ItemType>::PushBack(ItemType item){ // FIFO node* temp = new node; temp->info = item; temp->next = NULL; if(IsEmpty()) { head=temp; } else { node* temp2 = head; while(temp2->next!=NULL) { temp2=temp2->next; } temp2->next=temp; } ++size;}// end of PushBack template <class ItemType>ItemType LinkedList<ItemType>::PopFront(){ if(IsEmpty()) { std::cout<<"\nLIST EMPTY\n"; } else { ItemType item = head-> info; node* temp = head; head = head-> next; delete temp; --size; return item; }}// end of PopFront template <class ItemType>ItemType LinkedList<ItemType>::PopBack(){ if(IsEmpty()) { std::cout<<"\nLIST EMPTY\n"; } else if(size == 1) { ItemType item = PopFront(); return item; } else { node* temp = head; ItemType item; while(temp->next != NULL) { if(temp->next->next==NULL) { node* temp2=temp->next; temp->next=temp->next->next; item = temp2-> info; delete temp2; break; } temp=temp->next; } --size; return item; } }// end of PopBack template <class ItemType>ItemType LinkedList<ItemType>::Front(){ if(IsEmpty()) { std::cout<<"\nLIST EMPTY\n"; } else { return head-> info; }}// end of Front template <class ItemType>ItemType LinkedList<ItemType>::Back() { if(IsEmpty()) { std::cout<<"\nLIST EMPTY\n"; } else { node* temp = head; while(temp->next != NULL) { temp = temp-> next; } ItemType item = temp-> info; return item; } }// end of Back template <class ItemType>void LinkedList<ItemType>::Delete(ItemType item){ node* temp=head; if(IsEmpty()) { return; } else if(temp->info==item) { head=head->next; delete temp; --size; } else { while(temp->next!=NULL) { if(temp->next->info==item) { node* temp2=temp->next; temp->next=temp->next->next; delete temp2; --size; break; } temp=temp->next; } }}// end of Delete template <class ItemType>void LinkedList<ItemType>::Display(){ node* temp=head; while(temp!=NULL) { std::cout<<temp->info<<std::endl; temp=temp->next; }}// end of Display template <class ItemType>void LinkedList<ItemType>::Replace(ItemType initial, ItemType replace){ node* temp=head; if(IsEmpty()) { PushFront(replace); } else if(temp->info==initial) { temp->info=replace; } else { while(temp->next!=NULL) { if(temp->info==initial) { temp->info=replace; break; } temp=temp->next; } if(temp->next==NULL) { PushBack(replace); } }}// end of Replace template <class ItemType>void LinkedList<ItemType>::InsertBefore(ItemType initial, ItemType newItem){ node* temp=head; node* temp2=new node; temp2->info=initial; temp2->next=NULL; if(IsEmpty()) { PushFront(newItem); } else if(temp->info==initial) { temp->info=newItem; temp2->next=temp->next; temp->next=temp2; ++size; } else { while(temp->next!=NULL) { if(temp->info==initial) { temp->info=newItem; temp2->next=temp->next; temp->next=temp2; ++size; break; } temp=temp->next; } if(temp->next==NULL) { PushBack(newItem); } }}// end of InsertBefore template <class ItemType>void LinkedList<ItemType>::InsertAfter(ItemType initial, ItemType newItem){ node* temp=head; node* temp2=new node; temp2->info=newItem; temp2->next=NULL; if(IsEmpty()) { PushFront(newItem); } else if(temp->info==initial) { temp2->next=temp->next; temp->next=temp2; ++size; } else { while(temp->next!=NULL) { if(temp->info==initial) { temp2->next=temp->next; temp->next=temp2; ++size; break; } temp=temp->next; } if(temp->next==NULL) { PushBack(newItem); } }}// end of InsertAfter template <class ItemType>void LinkedList<ItemType>::InsertInOrder(ItemType item){ if(IsEmpty()) { PushFront(item); } else { node* temp=head; node* temp2=new node; if(item <=(temp->info)) { ItemType placeHolder=temp->info; temp2->info=placeHolder; temp->info=item; temp2->next=temp->next; temp->next=temp2; ++size; } else { while(temp->next!=NULL) { if(((temp->info) <= item) && (item <= (temp->next->info))) { temp2->info=item; temp2->next=temp->next; temp->next=temp2; ++size; return; } temp=temp->next; } if(temp->next==NULL) { PushBack(item); } } }}// end of InsertInOrder template <class ItemType>int LinkedList<ItemType>::Size(){ if(IsEmpty()) { std::cout<<"\nLIST EMPTY\n"; } return size;}// end of Size template <class ItemType>void LinkedList<ItemType>::MakeEmpty(){ if(!IsEmpty()) { std::cout << "\nDestroying nodes...\n"; while(!IsEmpty()) { node* temp = head; //std::cout << temp-> info << '\n'; head = head-> next; delete temp; } size = 0; }}// end of MakeEmpty template <class ItemType>LinkedList<ItemType>::~LinkedList(){ MakeEmpty();}// http://programmingnotes.org/
===== DEMONSTRATION HOW TO USE =====
Use of the above template class is the same as its STL counterpart. Here is a sample program demonstrating its use.
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#include <iostream>#include <string>#include "LinkedList.h"using namespace std; int main(){ // declare variables, using a string as // the item type for the class. // NOTE: you can also use an int, float, double etc. // instead of a string LinkedList<string> list; // demontrate the "InOrder" function cout<<"** These are names of fruits sorted in order" <<" using the 'InsertInOrder()' function:\n\n"; list.InsertInOrder("Tomato"); list.InsertInOrder("Orange"); list.InsertInOrder("Apple"); list.InsertInOrder("Plum"); list.Display(); cout<<"\nThere is currently "<<list.Size()<<" items in the list\n\n"; // demonstrate the "Delete" function cout<<"\n** Here is the same list with the word 'Plum' deleted" << "\nusing the 'Delete()' function:\n\n"; list.Delete("Plum"); list.Display(); cout<<"\nThere is currently "<<list.Size()<<" items in the listnn"; // demonstrate the "InsertAfter" function cout<<"\n** Now the word 'Bike' will be added to the list," <<"\nright after the word 'Apple' using the " <<"'InsertAfter()' function:\n\n"; list.InsertAfter("Apple","Bike"); list.Display(); cout<<"\nThere is currently "<<list.Size()<<" items in the list\n\n"; // demonstrate the "InsertBefore" function cout<<"\n** Now the name 'Jessica' will be added to the list," <<"\nright before the word 'Orange' using the " <<"'InsertBefore()' function:\n\n"; list.InsertBefore("Orange","Jessica"); list.Display(); cout<<"\nThere is currently "<<list.Size()<<" items in the list\n\n"; // demonstrate the "Replace" function cout<<"\n** The word 'Orange' will now be replaced with the name," <<"\n'Kat' using the 'Replace()' function:\n\n"; list.Replace("Orange","Kat"); list.Display(); cout<<"\nThere is currently "<<list.Size()<<" items in the list\n\n";}// http://programmingnotes.org/
Once compiled, you should get this as your output
** These are names of fruits sorted in order using the 'InsertInOrder()' function:
Apple
Orange
Plum
TomatoThere is currently 4 items in the list
** Here is the same list with the word 'Plum' deleted
using the 'Delete()' function:Apple
Orange
TomatoThere is currently 3 items in the list
** Now the word 'Bike' will be added to the list,
right after the word 'Apple' using the 'InsertAfter()' function:Apple
Bike
Orange
TomatoThere is currently 4 items in the list
** Now the name 'Jessica' will be added to the list,
right before the word 'Orange' using the 'InsertBefore()' function:Apple
Bike
Jessica
Orange
TomatoThere is currently 5 items in the list
** The word 'Orange' will now be replaced with the name,
'Kat' using the 'Replace()' function:Apple
Bike
Jessica
Kat
Tomato
There is currently 5 items in the list
C++ || Snippet – Palindrome Checker Using A Stack & Queue

This page consists of a sample program which demonstrates how to use a stack and a queue to test for a palindrome. This program is great practice for understanding how the two data structures work.
REQUIRED KNOWLEDGE FOR THIS PROGRAM
Structs
Classes
Template Classes - What Are They?
Stacks
Queues
LIFO - Last In First Out
FIFO - First In First Out
#include 'SingleQueue.h'
#include 'ClassStackListType.h'
This program first asks the user to enter in text which they wish to compare for similarity. The data is then saved into the system using the “enqueue” and “push” functions available within the queue and stack classes. After the data is obtained, a while loop is used to iterate through both classes, checking to see if the characters at each location within both classes are the same. If the text within both classes are the same, it is a palindrome.
NOTE: This program uses two custom template.h classes. To obtain the code for both class, click here and here.
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// ============================================================================// Author: Kenneth Perkins// Date: Jul 22, 2012// Taken From: http://programmingnotes.org/// File: palindrome.cpp// Description: Demonstrates a palindrome checker using a stack & queue// ============================================================================#include <iostream>#include <cctype>#include "SingleQueue.h"#include "ClassStackListType.h"using namespace std; int main(){ // declare variable char singleChar = ' '; bool isPalindrome = true; SingleQueue<char> queue; StackListType<char> stack; // get data from user, then place them into the // queue and stack for storage. This loop also // displays the user input back to the screen via cout cout <<"Enter in some text to see if its a palindrome: "; while(cin.get(singleChar) && singleChar != '\n') { cout<<singleChar; queue.EnQueue(toupper(singleChar)); stack.Push(toupper(singleChar)); } // determine if the string is a palindrome while((!queue.IsEmpty() && !stack.IsEmpty()) && isPalindrome) { if(queue.Front() != stack.Top()) { isPalindrome = false; } else { queue.DeQueue(); stack.Pop(); } } // display results to the screen if(isPalindrome) { cout<<" is a palindrome!\n"; } else { cout<<" is NOT a palindrome..\n"; } return 0;}// http://programmingnotes.org/
QUICK NOTES:
The highlighted lines are sections of interest to look out for.
The code is heavily commented, so no further insight is necessary. If you have any questions, feel free to leave a comment below.
Once compiled, you should get this as your output
(Note: The code was compiled 2 separate times to demonstrate different output)
====== RUN 1 ======
Enter in some text to see if its a palindrome: StEP on No pETS
StEP on No pETS is a palindrome!
====== RUN 2 ======
Enter in some text to see if its a palindrome: Hello World
Hello World is NOT a palindrome..
C++ || Stack – Using A Stack, Determine If A Set Of Parentheses Is Well-Formed

Here is another homework assignment which was presented in a C++ Data Structures course. This assignment was used to introduce the stack ADT, and helped prepare our class for two later assignments which required using a stack. Those assignments can be found here:
(1) Stack Based Infix To Postfix Conversion (Single Digit)
(2) Stack Based Postfix Evaluation (Single Digit)
REQUIRED KNOWLEDGE FOR THIS PROGRAM
Stack Data Structure
Cin.getline
#include "ClassStackListType.h"
A simple exercise for testing a stack is determining whether a set of parenthesis is “well formed” or not. What exactly is meant by that? In the case of a pair of parenthesis, for an expression to be well formed, consider the following table.
123456
Well-Formed Expressions | Ill-Formed Expressions------------------------------------|--------------------------------------( a b c [ ] ) | ( a b c [ )( ) [ ] { } | ( ({ ( a b c d e ) ( ) } | [ a b c d e ) ( ) }( a + [ b - c ] / d ) | ( a + [ b - c } / d )
Given an expression with characters and parenthesis, ( ), [ ], and { }, our class was asked to determine if an expression was well formed or not by using the following algorithm:
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// An algorithm for a Well Formed expression Set 'balanced' to trueSet 'symbol' to the first character in the current expression while(there are more characters AND 'balanced' == true){ if('symbol' is an opening symbol) { Push 'symbol' onto the stack } else if('symbol' is a closing symbol) { if the stack is empty 'balanced' = false else Set the 'openSymbol' to the item at the top of the stack Pop the stack Check to see if 'symbol' matches 'openSymbol' (i.e - if openSymbol == '(' and symbol == ')' then 'balanced' = true) } Set 'symbol' to the next character in the current expression} if('balanced' == true AND stack is empty){ Expression is well formed}else{ Expression is NOT well formed}// http://programmingnotes.org/
======= WELL-FORMED EXPRESSIONS =======
This program uses a custom template.h class. To obtain the code for that class, click here.
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// ============================================================================// Author: Kenneth Perkins// Date: May 14, 2012// Taken From: http://programmingnotes.org/// File: wellFormed.cpp// Description: Demonstrates how to check if an expression is well formed// ============================================================================#include <iostream>#include "ClassStackListType.h"using namespace std; // function prototypesbool IsOpen(char symbol);bool IsClosed(char symbol);bool IsWellFormed(char openSymbol, char closeSymbol); int main(){ // declare variables char expression[120]; char openSymbol; int index=0; bool balanced = true; StackListType<char> stack; // this is the stack declaration // obtain data from the user using a char array cout <<"Enter an expression and press ENTER. "<<endl; cin.getline(expression,sizeof(expression)); cout << "\nThe expression: " << expression; // loop thru the char array until we reach the 'NULL' character // and while 'balanced' == true while (expression[index]!='\0' && balanced) { // if input is an "open bracket" push onto stack // else, process info if (IsOpen(expression[index])) { stack.Push(expression[index]); } else if (IsClosed(expression[index])) { if(stack.IsEmpty()) { balanced = false; } else { openSymbol = stack.Top(); stack.Pop(); balanced = IsWellFormed(openSymbol, expression[index]); } } ++index; } if (balanced && stack.IsEmpty()) { cout << " is well formed..." << endl; } else { cout << " is NOT well formed!!! " << endl; }}// End of Main bool IsOpen(char symbol){ if ((symbol == '(') || (symbol == '{') || (symbol == '[')) { return true; } else { return false; }}// End of IsOpen bool IsClosed(char symbol){ if ((symbol == ')') || (symbol == '}') || (symbol == ']')) { return true; } else { return false; }}// End of IsClosed bool IsWellFormed(char openSymbol, char closeSymbol){ return (((openSymbol == '(') && closeSymbol == ')') || ((openSymbol == '{') && closeSymbol == '}') || ((openSymbol == '[') && closeSymbol == ']'));}// http://programmingnotes.org/
QUICK NOTES:
The highlighted lines are sections of interest to look out for.
The code is heavily commented, so no further insight is necessary. If you have any questions, feel free to leave a comment below.
Once compiled, you should get this as your output
(Note: the code was compile four separate times to display different output)
====== RUN 1 ======
Enter an expression and press ENTER.
((
The expression: (( is NOT well formed!!!====== RUN 2 ======
Enter an expression and press ENTER.
(a{b[]}c)The expression: (a{b[]}c) is well formed...
====== RUN 3 ======
Enter an expression and press ENTER.
[(7 * 28) - 1987]The expression: [(7 * 28) - 1987] is well formed...
====== RUN 4 ======
Enter an expression and press ENTER.
{3 + [2 / 3] - (9 + 18) * 12)
The expression: {3 + [2 / 3] - (9 + 18) * 12) is NOT well formed!!!
C++ || Snippet – Linked List Custom Template Stack Sample Code

This page will consist of sample code for a custom linked list template stack. This page differs from the previously highlighted array based template stack in that this version uses a singly linked list to store data rather than using an array.
Looking for sample code for a queue? Click here.
REQUIRED KNOWLEDGE FOR THIS SNIPPET
Structs
Classes
Template Classes - What Are They?
Stacks
LIFO - What Is It?
#include < stack>
Linked Lists - How To Use
This template class is a custom duplication of the Standard Template Library (STL) stack class. Whether you like building your own data structures, you simply do not like to use any inbuilt functions, opting to build everything yourself, or your homework requires you make your own data structure, this sample code is really useful. I feel its beneficial building functions such as this, that way you better understand the behind the scene processes.
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// ============================================================================// Author: K Perkins// Date: Apr 9, 2012// Taken From: http://programmingnotes.org/// File: ClassStackListType.h// Description: This is a class which implements various functions// demonstrating the use of a stack. // ============================================================================#include <iostream> template <class ItemType>class StackListType{public: StackListType(); /* Function: constructor initializes class variables Precondition: none Postcondition: defines private variables */ bool IsEmpty(); /* Function: Determines whether the stack is empty Precondition: Stack has been initialized Postcondition: Function value = (stack is empty) */ bool IsFull(); /* Function: Determines whether the stack is full Precondition: Stack has been initialized Postcondition: Function value = (stack is full) */ int Size(); /* Function: Return the current size of the stack Precondition: Stack has been initialized Postcondition: If (stack is full) exception FullStack is thrown else newItem is at the top of the stack */ void MakeEmpty(); /* Function: Empties the stack Precondition: Stack has been initialized Postcondition: Stack is empty */ void Push(ItemType newItem); /* Function: Adds newItem to the top of the stack Precondition: Stack has been initialized Postcondition: If (stack is full) exception FullStack is thrown else newItem is at the top of the stack */ ItemType Pop(); /* Function: Returns & then removes top item from the stack Precondition: Stack has been initialized Postcondition: If (stack is empty) exception EmptyStack is thrown else top element has been removed from the stack */ ItemType Top(); /* Function: Returns the top item from the stack Precondition: Stack has been initialized Postcondition: If (stack is empty) exception EmptyStack is thrown else top element has been removed from the stack */ ~StackListType(); /* Function: destructor deallocates class variables Precondition: none Postcondition: deallocates private variables */ private: struct NodeType { ItemType currentItem; // Variable which hold all the incoming currentItem NodeType* next; // Creates a pointer that points to the next node in the list. }; int size; // Indicates the size of the stack ItemType junk; NodeType* headPtr; // Creates a head pointer that will point to the begining of the list.}; //========================= Implementation ================================// template<class ItemType>StackListType<ItemType>::StackListType(){ size = 0; headPtr = NULL;}// End of StackListType template<class ItemType>bool StackListType<ItemType>::IsEmpty(){ return (headPtr == NULL);}// End of IsEmpty template<class ItemType>bool StackListType<ItemType>::IsFull(){ try { NodeType* tempPtr = new NodeType; delete tempPtr; return false; } catch(std::bad_alloc&) { return true; }}// End of IsFull template<class ItemType>int StackListType<ItemType>::Size(){ if(IsEmpty()) { std::cout<<"nSTACK EMPTYn"; } return size;}// End of Size template<class ItemType>void StackListType<ItemType>::MakeEmpty(){ size = 0; if (!IsEmpty()) { std::cout << "Destroying nodes ...n"; while (!IsEmpty()) { NodeType* tempPtr = headPtr; //std::cout << tempPtr-> currentItem << 'n'; headPtr = headPtr-> next; delete tempPtr; } } }// End of MakeEmpty template<class ItemType>void StackListType<ItemType>::Push(ItemType newItem){ if(IsFull()) { std::cout<<"nSTACK FULLn"; return; } NodeType* tempPtr = new NodeType; tempPtr-> currentItem = newItem; tempPtr-> next = headPtr; headPtr = tempPtr; ++size;}// End of Push template<class ItemType>ItemType StackListType<ItemType>::Pop(){ if(IsEmpty()) { std::cout<<"nSTACK EMPTYn"; return junk; } else { ItemType data = headPtr-> currentItem; NodeType* tempPtr = headPtr; headPtr = headPtr-> next; delete tempPtr; --size; return data; }}// End of Pop template<class ItemType>ItemType StackListType<ItemType>::Top(){ if(IsEmpty()) { std::cout<<"nSTACK EMPTYn"; return junk; } else { return headPtr-> currentItem; }}// End of Top template<class ItemType>StackListType<ItemType>::~StackListType(){ MakeEmpty(); }// http://programmingnotes.org/
QUICK NOTES:
The highlighted lines are sections of interest to look out for.
The code is heavily commented, so no further insight is necessary. If you have any questions, feel free to leave a comment below.
===== DEMONSTRATION HOW TO USE =====
Use of the above template class is the same as its STL counterpart. Here is a sample program demonstrating its use.
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#include <iostream>#include "ClassStackListType.h"using namespace std; int main(){ // declare variables StackListType<char> charStack; StackListType<int> intStack; StackListType<float> floatStack; // ------ Char Example ------// char charArry[]="My Programming Notes Is Awesome"; int counter=0; while(charArry[counter]!='\0') { charStack.Push(charArry[counter]); ++counter; } cout<<"charStack has "<<charStack.Size()<<" items in itn" <<"and contains the text ""<<charArry<<"" backwards:n"; while(!charStack.IsEmpty()) { cout<<charStack.Pop(); } cout<<endl; // ------ Int Example ------// int intArry[]={1,22,3,46,5,66,7,8,1987}; counter=0; while(counter<9) { intStack.Push(intArry[counter]); ++counter; } cout<<"nintStack has "<<intStack.Size()<<" items in it.n" <<"The sum of the numbers in the stack is: "; counter=0; while(!intStack.IsEmpty()) { counter+=intStack.Pop(); } cout<<counter<<endl; // ------ Float Example ------// float floatArry[]={41.6,2.8,43.9,4.4,19.87,6.23,7.787,68.99,9.6,81.540}; float sum=0; counter=0; while(counter<10) { floatStack.Push(floatArry[counter]); ++counter; } cout<<"nfloatStack has "<<floatStack.Size()<<" items in it.n" <<"The sum of the numbers in the stack is: "; while(!floatStack.IsEmpty()) { sum+=floatStack.Pop(); } cout<<sum<<endl; }// http://programmingnotes.org/
Once compiled, you should get this as your output
charStack has 31 items in it
and contains the text "My Programming Notes Is Awesome" backwards:
emosewA sI setoN gnimmargorP yM
intStack has 9 items in it.
The sum of the numbers in the stack is: 2145
floatStack has 10 items in it.
The sum of the numbers in the stack is: 286.717
C++ || Stack Based Postfix Evaluation (Single Digit)

This page consists of another homework assignment which was presented in a C++ Data Structures course. While the previously discussed program dealt with converting Infix expressions to Postfix, this program will demonstrate exactly how to evaluate them.
NOTE: Want to convert & evaluate multi digit, decimal, and negative numbers? Click here!
REQUIRED KNOWLEDGE FOR THIS PROGRAM
What Is Postfix?
How To Convert Infix To Postfix Equations
Stack Data Structure
Cin.getline
How To Evaluate Postfix Expressions
The Order Of Operations
#include "ClassStackType.h"
The title of this page is called – “Stack Based Postfix Evaluation (Single Digit).” Why “single digit?” The program demonstrated on this page has the ability to evaluate a postfix equation, but it only has the ability to evaluate single digit values. What do I mean by that? Consider the infix equation: 5+2. When that expression is converted to postfix, it will come out to be: 52+, and the answer will be 7 (5+2=7). But what if we have an equation like 12+2? When that expression is converted to postfix, it will come out to be: 122+. The postfix conversion is correct, but when you try to evaluate the expression, we do not know if the math operation should be 12+2 or 1+22, it can be read either way.
Question: So why is this program being displayed if it only works for single digits?
Answer: Because it demonstrates the process of evaluating postfix equations very well.
Want to convert & evaluate multi digit, decimal, and negative numbers? Click here!
Before we get into things, here is a helpful algorithm for evaluating a postfix expression in pseudo code:
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// An algorithm for postfix evaluation.// For example, (1 + 2) / (5 + 6) translates to 1 2 + 5 6 + /// which equals the result of 0.272727// Valid operands are single digits: 0-9// Valid operators are: +, -, *, /, ^, $// Highest precedence: ^, $// Lowest precedence: +,-// the operators ')' and '('never goes on stack. double EvaluatePostfix(string postfix){ while there is input { if input is a number push current number on stack else if input is a math operator and stack is not empty set operand2 to the top of the operand stack pop the stack set operand1 to the top of the operand stack pop the stack apply the math operation that represents to operand1 and operand2 push the result onto the stack else error } // When the loop is finished, the operand stack will contain one item, // the result of evaluating the expression pop the stack return the answer to the caller}// http://programmingnotes.org/
Once you understand the process of converting from infix to postfix, adding the ability to evaluate multiple digits within this program should be doable.
======= POSTFIX EVALUATION =======
This program uses a custom template.h class. To obtain the code for that class, click here.
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// ============================================================================// Author: Kenneth Perkins// Date: Mar 24, 2012// Taken From: http://programmingnotes.org/// File: PostfixEvaluation.cpp// Description: Demonstrate the use of a stack based postfix evaluation.// ============================================================================#include <iostream>#include <cstdlib>#include <cmath>#include "ClassStackType.h"using namespace std; // function prototypesvoid DisplayDirections();double EvaluatePostfix(char* postfix);bool IsMathOperator(char token);double DoMath(double op1, double op2, char token); int main(){ // declare variables char expression[50]; // array holding the postfix data double answer = 0; // display directions to user DisplayDirections(); // get data from user cout<<"\nPlease enter a postfix expression: "; cin.getline(expression, sizeof(expression)); cout <<"\nThe postfix expression = "<<expression<<endl; cout<<"\nCalculations:\n"; answer = EvaluatePostfix(expression); cout<<"\nFinal answer = "<<answer<<endl; return 0;}// end of main void DisplayDirections(){ cout << "\n==== Postfix Evaluation ====\n" <<"\nMath Operators:\n" <<"+ || Addition\n" <<"- || Subtraction\n" <<"* || Multiplication\n" <<"/ || Division\n" <<"% || Modulus\n" <<"^ || Power\n" <<"$ || Square Rootn\n" <<"Sample Postfix Equation: 45^14*232+$2-/12%24*/* \n";}// end of DisplayDirections double EvaluatePostfix(char* postfix){ // declare function variables int counter = 0; int currentNum = 0; char token = 'a'; double op1 = 0; double op2 = 0; double answer = 0; StackType<double> doubleStack; // loop thru array until there is no more data while(postfix[counter] != '\0') { // push numbers onto the stack if(isdigit(postfix[counter])) { currentNum = postfix[counter] - '0'; doubleStack.Push(currentNum); } else if(isspace(postfix[counter])) { // DO NOTHING } // if expression is a math operator, pop numbers from stack // & send the popped numbers to the 'DoMath' function else if((IsMathOperator(postfix[counter])) && (!doubleStack.IsEmpty())) { token = postfix[counter]; // if expression is square root operation // only pop stack once if(token == '$') { op2 = 0; op1 = doubleStack.Top(); doubleStack.Pop(); answer = DoMath(op1,op2,token); doubleStack.Push(answer); } else { op2 = doubleStack.Top(); doubleStack.Pop(); op1 = doubleStack.Top(); doubleStack.Pop(); answer = DoMath(op1,op2,token); doubleStack.Push(answer); } } else { cout<<"\nINVALID INPUT\n"; exit(1); } ++counter; } // pop the final answer from the stack, and return to main answer = doubleStack.Top(); doubleStack.Pop(); return answer;}// end of EvaluatePostfix bool IsMathOperator(char token){// this function checks if operand is a math operator switch(token) { case '+': return true; break; case '-': return true; break; case '*': return true; break; case '/': return true; break; case '%': return true; break; case '^': return true; break; case '$': return true; break; default: return false; break; }}// end of IsMathOperator double DoMath(double op1, double op2, char token){// this function carries out the actual math process double ans = 0; switch(token) { case '+': cout<<op1<<token<<op2<<" = "; ans = op1 + op2; break; case '-': cout<<op1<<token<<op2<<" = "; ans = op1 - op2; break; case '*': cout<<op1<<token<<op2<<" = "; ans = op1 * op2; break; case '/': cout<<op1<<token<<op2<<" = "; ans = op1 / op2; break; case '%': cout<<op1<<token<<op2<<" = "; ans = (int)op1 % (int)op2; break; case '^': cout<<op1<<token<<op2<<" = "; ans = pow(op1, op2); break; case '$': cout<<char(251)<<op1<<" = "; ans = sqrt(op1); break; default: ans = 0; break; } cout<<ans<<endl; return ans;}// http://programmingnotes.org/
QUICK NOTES:
The highlighted lines are sections of interest to look out for.
Want to convert & evaluate multi digit, decimal, and negative numbers? Click here!
The code is heavily commented, so no further insight is necessary. If you have any questions, feel free to leave a comment below.
Once compiled, you should get this as your output
(Note: the code was compile three separate times to display different output)
====== RUN 1 ======
==== Postfix Evaluation ====
Math Operators:
+ || Addition
- || Subtraction
* || Multiplication
/ || Division
% || Modulus
^ || Power
$ || Square RootSample Postfix Equation: 45^14*232+$2-/12%24*/*
Please enter a postfix expression: 1 2 + 5 6 + /
The postfix expression = 1 2 + 5 6 + /Calculations:
1+2 = 3
5+6 = 11
3/11 = 0.272727
Final answer = 0.272727====== RUN 2 ======
==== Postfix Evaluation ====
Math Operators:
+ || Addition
- || Subtraction
* || Multiplication
/ || Division
% || Modulus
^ || Power
$ || Square RootSample Postfix Equation: 45^14*232+$2-/12%24*/*
Please enter a postfix expression: 35*76^+
The postfix expression = 35*76^+Calculations:
3*5 = 15
7^6 = 117649
15+117649 = 117664
Final answer = 117664====== RUN 3 ======
==== Postfix Evaluation ====
Math Operators:
+ || Addition
- || Subtraction
* || Multiplication
/ || Division
% || Modulus
^ || Power
$ || Square RootSample Postfix Equation: 45^14*232+$2-/12%24*/*
Please enter a postfix expression: 45^4*32+$2-/12%24*/*
The postfix expression = 45^4*32+$2-/12%24*/*
Calculations:
4^5 = 1024
1024*4 = 4096
3+2 = 5
√5 = 2.23607
2.23607-2 = 0.236068
4096/0.236068 = 17350.9
1%2 = 1
2*4 = 8
1/8 = 0.125
17350.9*0.125 = 2168.87
Final answer = 2168.87
C++ || Snippet – Array Based Custom Template Stack Sample Code

This page will consist of sample code for a custom array based template stack.
REQUIRED KNOWLEDGE FOR THIS SNIPPET
Classes
Template Classes - What Are They?
Stacks
LIFO - What Is It?
#include < stack>
This template class is a custom duplication of the Standard Template Library (STL) stack class. Whether you like building your own data structures, you simply do not like to use any inbuilt functions, opting to build everything yourself, or your homework requires you make your own data structure, this sample code is really useful. I feel its beneficial building functions such as this, that way you better understand the behind the scene processes.
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// ============================================================================// Author: K Perkins// Date: Mar 22, 2012// Taken From: http://programmingnotes.org/// File: ClassStackType.h// Description: This is a class which implements various functions// demonstrating the use of a stack. // ============================================================================#include <iostream> template <class ItemType>class StackType{public: StackType(); /* Function: constructor initializes class variables Precondition: none Postcondition: defines private variables */ bool IsEmpty(); /* Function: Determines whether the stack is empty Precondition: Stack has been initialized Postcondition: Function value = (stack is empty) */ bool IsFull(); /* Function: Determines whether the stack is full Precondition: Stack has been initialized Postcondition: Function value = (stack is full) */ int Size(); /* Function: Return the current size of the stack Precondition: Stack has been initialized Postcondition: If (stack is full) exception FullStack is thrown else newItem is at the top of the stack */ void MakeEmpty(); /* Function: Empties the stack Precondition: Stack has been initialized Postcondition: Stack is empty */ void Push(ItemType newItem); /* Function: Adds newItem to the top of the stack Precondition: Stack has been initialized Postcondition: If (stack is full) exception FullStack is thrown else newItem is at the top of the stack */ ItemType Pop(); /* Function: Returns & then removes top item from the stack Precondition: Stack has been initialized Postcondition: If (stack is empty) exception EmptyStack is thrown else top element has been removed from the stack */ ItemType Top(); /* Function: Returns the top item from the stack Precondition: Stack has been initialized Postcondition: If (stack is empty) exception EmptyStack is thrown else top element has been removed from the stack */ ~StackType(); /* Function: destructor deallocates class variables Precondition: none Postcondition: deallocates private variables */ private: int top; // indicates which element is on top int MAX_ITEMS; // max number of items in the list ItemType stack[200]; // array holding the popped/pushed data}; //========================= Implementation ================================// template<class ItemType>StackType<ItemType>::StackType(){ top = -1; MAX_ITEMS = 200;}// End of StackType template<class ItemType>bool StackType<ItemType>::IsEmpty(){ return (top == -1);}// End of IsEmpty template<class ItemType>bool StackType<ItemType>::IsFull(){ return (top==(MAX_ITEMS-1));}// End of IsFull template<class ItemType>int StackType<ItemType>::Size(){ if(IsEmpty()) { std::cout<<"nSTACK EMPTYn"; return('?'); } return top+1;}// End of Size template<class ItemType>void StackType<ItemType>::MakeEmpty(){ top = -1;}// End of MakeEmpty template<class ItemType>void StackType<ItemType>::Push(ItemType newItem){ if(IsFull()) { std::cout<<"nSTACK FULLn"; return; } stack[++top]=newItem;}// End of Push template<class ItemType>ItemType StackType<ItemType>::Pop(){ if(IsEmpty()) { std::cout<<"nSTACK EMPTYn"; return('?'); } return(stack[top--]);}// End of Pop template<class ItemType>ItemType StackType<ItemType>::Top(){ if(IsEmpty()) { std::cout<<"nSTACK EMPTYn"; return('?'); } return(stack[top]);}// End of Top template<class ItemType>StackType<ItemType>::~StackType(){ top = -1;}// http://programmingnotes.org/
QUICK NOTES:
The highlighted lines are sections of interest to look out for.
The code is heavily commented, so no further insight is necessary. If you have any questions, feel free to leave a comment below.
===== DEMONSTRATION HOW TO USE =====
Use of the above template class is the same as its STL counterpart. Here is a sample program demonstrating its use.
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#include <iostream>#include "ClassStackType.h"using namespace std; int main(){ // declare variables StackType<char> charStack; StackType<int> intStack; StackType<float> floatStack; // ------ Char Example ------// char charArry[]="My Programming Notes"; int counter=0; while(charArry[counter]!='') { charStack.Push(charArry[counter]); ++counter; } cout<<"charStack has "<<charStack.Size()<<" items in itn" <<"and contains the text: "<<charArry<<" backwards "; while(!charStack.IsEmpty()) { cout<<charStack.Pop(); } cout<<endl; // ------ Int Example ------// int intArry[]={1,2,3,4,5,6,7,8,9}; counter=0; while(counter<9) { intStack.Push(intArry[counter]); ++counter; } cout<<"intStack has "<<intStack.Size()<<" items in it.n" <<"The sum of the numbers in the stack is: "; counter=0; while(!intStack.IsEmpty()) { counter+=intStack.Pop(); } cout<<counter<<endl; // ------ Float Example ------// float floatArry[]={1.6,2.8,3.9,4.4,5.987,6.23,7.787,8.99,9.6,1.540}; float sum=0; counter=0; while(counter<10) { floatStack.Push(floatArry[counter]); ++counter; } cout<<"floatStack has "<<floatStack.Size()<<" items in it.n" <<"The sum of the numbers in the stack is: "; while(!floatStack.IsEmpty()) { sum+=floatStack.Pop(); } cout<<sum<<endl; }// http://programmingnotes.org/
Once compiled, you should get this as your output
charStack has 20 items in it
and contains the text: My Programming Notes
backwards setoN gnimmargorP yM
intStack has 9 items in it.
The sum of the numbers in the stack is: 45
floatStack has 10 items in it.
The sum of the numbers in the stack is: 52.834
C++ || 8 Different Ways To Reverse A String/Character Array In C++

This page will consist of 8 different ways to reverse a character array, and a string literal (std::string).
REQUIRED KNOWLEDGE FOR THE PROGRAMS
Character Arrays
String Literals
Cin.getline - Use For Char Arrays
Getline - Use For std::string
Length
Strlen
Strcpy
While Loops
For Loops
Recursion - What is it?
#include < algorithm>
#include < stack>
The methods on this page will be broken up into sections. This page will list:
(3) methods which reverses string literals (std::string)
(4) methods which reverses character arrays
(1) method which utilizes the stack to "reverse" a character sequence
Some methods listed on this page demonstrates the use of reversing a character sequence without the use of strlen/length.
======= REVERSE AN STD::STRING =======
SAMPLE OUTPUT
Enter your name: My Programming Notes
Your name reversed is: setoN gnimmargorP yM
SAMPLE OUTPUT
Enter your name: My Programming Notes
Your name reversed is: setoN gnimmargorP yM
SAMPLE OUTPUT
Enter your name: My Programming Notes
Your name reversed is: setoN gnimmargorP yM
======= REVERSE A CHARACTER ARRAY =======
The following will demonstrate (4) methods which reverses a character array.
SAMPLE OUTPUT
Enter your name: My Programming Notes
Your name reversed is: setoN gnimmargorP yM
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#include <iostream>using namespace std; // function prototypesvoid Reverse(char name[]); int main(){ // declare variable char name[30]; // get user data cout<<"Enter your name: "; cin.getline(name, sizeof(name)); cout<<"\nYour name reversed is: "; // function declaration Reverse(name); cout<<endl; return 0;}// end of main void Reverse(char name[]){ int nameLength = 0; //get the length of array while(name[nameLength] != '\0') { ++nameLength; } //decrease the length of by 1 --nameLength; // display reversed string while(nameLength >= 0) { cout<<name[nameLength]; --nameLength; }}// http://programmingnotes.org/
SAMPLE OUTPUT
Enter your name: My Programming Notes
Your name reversed is: setoN gnimmargorP yM
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#include <iostream>#include <cstring>using namespace std; // function prototypesvoid Reverse(char name[]); int main(){ // declare variable char name[30]; // get user data cout<<"Enter your name: "; cin.getline(name, sizeof(name)); // function declaration Reverse(name); cout<<"\nYour name reversed is: "<< name<<endl; return 0;}// end of main void Reverse(char name[]){ // private variables int nameLength = 0; char copy[30]; strcpy(copy,name); //get lenght of array while(name[nameLength] != '\0') { ++nameLength; } //decrease the length of by 1 --nameLength; // reverse the array for(int x = 0; x <= nameLength; ++x) { // rearange the order of the two arrays name[nameLength - x] = copy[x]; } }// http://programmingnotes.org/
SAMPLE OUTPUT
Enter your name: My Programming Notes
Your name reversed is: setoN gnimmargorP yM
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#include <iostream>#include <cstring>using namespace std; // function prototypesvoid Reverse(char name[]); int main(){ // declare variable char name[30]; // get user data cout<<"Enter your name: "; cin.getline(name, sizeof(name)); // function declaration Reverse(name); cout<<"\nYour name reversed is: "<< name<<endl; return 0;}// end of main void Reverse(char name[]){ // get the length of the current word in the array index int nameLength = strlen(name)-1; // increment thru each letter within the current char array index // reversing the order of the array for(int currentChar=0; currentChar < nameLength; --nameLength, ++currentChar) { // copy 1st letter in the array index into temp char temp = name[currentChar]; // copy last letter in the array index into the 1st array index name[currentChar] = name[nameLength]; // copy temp into last array index name[nameLength] = temp; }}// http://programmingnotes.org/
SAMPLE OUTPUT
Enter your name: My Programming Notes
Your name reversed is: setoN gnimmargorP yM
======= REVERSE A CHARACTER SEQUENCE USING A STACK =======
The following will demonstrate (1) method which reverses a character sequence using the STL stack.
SAMPLE OUTPUT
Enter your name: My Programming Notes
Your name reversed is: setoN gnimmargorP yM